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Replica System Types ​
ReplicaInstance ​
The Replica object used for real-time synchronization.
lua
export type ReplicaInstance = ReplicaServer.Replica -- or ReplicaClient.ReplicaCommon Properties:
Data: The synchronized dataTags: Metadata tags (UserId, PlayerName, etc.)OnChange: Advanced change listenerSubscribe/Unsubscribe: Client subscription management- NEW: Enhanced validation methods
- NEW: Better error handling
ReplicaConnection ​
Connection object returned by change listeners.
lua
export type ReplicaConnection = ReplicaClient.ConnectionMethods:
Disconnect(): Remove the listener and clean up
Notes:
- NEW: Enhanced connection validation
- NEW: Automatic cleanup on disconnect
- NEW: Better memory management