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Status Functions ​

IsReady() ​

IsReady() → boolean

Checks if player data is ready and replica is active.

Parameters: None
Returns: boolean - True if data is ready, false otherwise

Example
lua
if PlayerState.IsReady() then
    local coins = PlayerState.Get("Coins")
    print("Player has", coins, "coins")
else
    print("Data not ready yet...")
end

Note

Optional check - data access functions already wait automatically

PlayerState - High-Performance Roblox Data Management